Cover_1_Pikmin
Repo: https://github.com/Dennissssa/Cover1_Pikmin
WASD: Camera Moving
Mouse: Choose Avator/ Avator Moving
I extended the original requirements and added some mechanisms and designs that I think will make this game more unique and more attractive to players.
First of all, I think that as a game reproducing Pikmin, the protagonist is very necessary. For this reason, I made a menu where you can choose three protagonists, and the three protagonists have different movement speeds and rotation speeds. And I changed the direct control of the soldiers to the control of the protagonist, so that the soldiers follow the protagonist within a certain distance.
In addition, I added a large number of models, scenes, SFX and materials to the game. Although some materials were lost when uploaded to itch, which made me a little regretful, I think this has greatly improved the texture of the game.
Both Cinemachine and Nav Mesh were used. These creative efforts ensured that players felt challenged yet supported, leading to a memorable gameplay experience.
Status | Released |
Platforms | HTML5 |
Author | Dennissssa |
Genre | Strategy |
Made with | Unity |
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ez and fun